Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Nov 28, 2007, 04:33 AM // 04:33   #121
Academy Page
 
HardWonFame's Avatar
 
Join Date: Feb 2007
Location: Purdue University, West Lafayette IN
Guild: Seven Samurai [SvnS]
Profession: N/Me
Advertisement

Disable Ads
Default

Most of the people who don't think Guild Wars is dead are too busy having fun and playing the game to come on this forum and argue with the small contingent that seems to think that games die as soon as they are done with them.

You want to see a dead game? Try Auto Assault.
HardWonFame is offline   Reply With Quote
Old Nov 28, 2007, 06:48 AM // 06:48   #122
Wilds Pathfinder
 
sindex's Avatar
 
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
Default

The problem is that GW 2 future looks a bit on the grim side already. EotN was suppose to be the suspenseful and intriguing end to the first GW. However, it did not turn out that way. So I am very suspicious over GW 2 development and it’s hype. There are certain elements that the A-team should have learned from GW 1. Unfortunately, some of those lessons have turned uglier by the end of GW 1 lifespan.

I am trying to keep and open mind for GW 2, but my hopes are not too high for it. Until then, I will still try to continue playing and enjoying GW 1.
sindex is offline   Reply With Quote
Old Nov 28, 2007, 07:40 AM // 07:40   #123
Wilds Pathfinder
 
Nian's Avatar
 
Join Date: Mar 2007
Location: Finland
Profession: R/
Default

MMO's are a hard thing to "kill". There are many older games than GW out there that were released way back when and people still play them. It's hard to tell what really is a realistic life expectansy(how long people will play) for MMO's because they haven't really been around _that_ long. Sure a new release always hooks up a big group of the people and older games and older expansions will often face less population. Luckily GW can be played very self-reliantly so there really isn't a dying need for a lot of other players. Seems to me like GW could actually have a pretty long life.
Nian is offline   Reply With Quote
Old Nov 28, 2007, 10:12 AM // 10:12   #124
Furnace Stoker
 
Join Date: Jun 2006
Profession: E/
Default

Quote:
Originally Posted by Avatar Of Virtue
What really hurts guild wars is the skill balancing in my opinion. Why do they always have to nerf the skills of popular builds?
I have to disagree there! In nearly 2 years of playing, and all the numerious nerfs, I think i've noticed twice when ever a skill has been changed in pve.

I dont tend to scream and shout and break door in when Anet nerfs a skill. I usually just keep using the same build or change and I dont give it a second thought.

Skill balancing ingame doesnt stop you from playing and if you dont like the changes, then adapt! Its never had any huge impact on me in all this time. It doesnt seem to impact my heroes and their skills.
freekedoutfish is offline   Reply With Quote
Old Nov 28, 2007, 01:28 PM // 13:28   #125
Frost Gate Guardian
 
Leijah's Avatar
 
Join Date: Feb 2006
Location: Europe
Profession: Me/
Default

I can't see the world of GW1 suddenly getting empty when GW2 is released. It will get more quiet, but not completely empty. The most loyal fans will still keep on playing the game, no matter what happens, and the people who want to build up their Hall of Monuments will still be around, at least for a while.
Leijah is offline   Reply With Quote
Old Nov 28, 2007, 01:34 PM // 13:34   #126
Wilds Pathfinder
 
Darkhell153's Avatar
 
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
Default

well Gw2 will take up a lot of servers...and those things cost a huge amount so I'm sure Gw2 is practically gonna wipe out gw1 within 2 weeks.
Darkhell153 is offline   Reply With Quote
Old Nov 28, 2007, 01:49 PM // 13:49   #127
Lion's Arch Merchant
 
Join Date: May 2007
Location: New Mexico
Guild: GWEN
Default

Well i think that GW1 will slowly lose some player base over the next year and a half. Then a month or two before release of GW2 - GW1 will get busy again due to the fact that people will be scrambling trying to get max everything for their HoM. Then the deciding factor if GW1 dies is probaly based on what you get from the HoM. If the HoM delivers quality things then people may just keep GW1 when ever they create a new character for GW2. If the HoM delivers lame things, then nobody will care about keeping around GW1 anymore.

So as of right now, there may be a slipping player base and it will continue. But the only thing that may "officially" kill GW1 off is the crap you get from the HoM.

But you may also take in consideration that GW2 may totally bomb. They may be too late in the year/years to pull people away from other quality MMO's coming out, the game might just end up sucking, or total fanboyism will dominate GW1 leaving GW2 with a weak player base.
Gattocheese is offline   Reply With Quote
Old Nov 28, 2007, 01:53 PM // 13:53   #128
Forge Runner
 
Dev121's Avatar
 
Join Date: Sep 2005
Default

HoM will provide you with something like a divine aura, its obvious : ' No affect on the game ' It wont have a affect itll be a lame addition to keep you playing this game.
Dev121 is offline   Reply With Quote
Old Nov 28, 2007, 01:55 PM // 13:55   #129
Wilds Pathfinder
 
Darkhell153's Avatar
 
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
Default

I think what'll really kill gw1 is the servers. ArenaNet is likely going to keep gw1 running for a short period after gw2 comes out but they definately do not have enough servers to run gw1 and 2 simultaneously for too long. They'll probably convert all the gw1 servers to gw2 servers within a few months after gw2's release.
Darkhell153 is offline   Reply With Quote
Old Nov 28, 2007, 04:54 PM // 16:54   #130
Frost Gate Guardian
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by King Kong
Guild Wars died as soon as they announced (sp) Guild Wars 2! First thing i thought was what's the point playing now?
Ditto..............
Kelsey Cain is offline   Reply With Quote
Old Nov 28, 2007, 05:01 PM // 17:01   #131
Furnace Stoker
 
Lonesamurai's Avatar
 
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
Default

Quote:
Originally Posted by Darkhell153
but they definately do not have enough servers to run gw1 and 2 simultaneously for too long.
and you know this how?

Quote:
Originally Posted by HardWonFame
You want to see a dead game? Try Auto Assault.
you can't anymore, its properly dead and buried
Lonesamurai is offline   Reply With Quote
Old Nov 28, 2007, 05:13 PM // 17:13   #132
ArenaNet
 
Gaile Gray's Avatar
 
Join Date: Feb 2005
Default

Guys,

After the flurry of concern over the article, this has shifted to a sort of "The sky is falling" thread. You should know that Guild Wars is doing very well. The sales for each of the campaigns and for the expansion pack continue at a nice pace. The game is well populated. Guilds continue to thrive. Players continue to make remarkable achievements. Press continues to be very interested in the game, and supportive of the franchise. All really is well. Oh, and the server capacity is just fine for Guild Wars and will be just as fine for Guild Wars and Guild Wars 2 -- don't worry about that! Lastly, I just wanted to note that we do continue to support our $100,000 tournament with more prizes for more players than ever before. (And btw, we're buying those prizes -- few are provided for free by sponsors -- so yes, that's a sign of a sustained support and investment from the company on that level as well.) We will continue with that support into the future, assuring meaningful real-world prizes for the exceptional player.

I shouldn't have to say these things, I'm sure you all know everything above already. But every now and then, I guess it doesn't hurt to try to reason with the gloom 'n' doomers, or at least give the majority of folks a reassurance that they probably don't even need.
__________________
Gaile Gray
Support Liaison
ArenaNet

Last edited by Gaile Gray; Nov 28, 2007 at 06:08 PM // 18:08.. Reason: Typo.
Gaile Gray is offline   Reply With Quote
Old Nov 28, 2007, 05:43 PM // 17:43   #133
Wilds Pathfinder
 
arcady's Avatar
 
Join Date: May 2006
Location: San Francisco native
Profession: Mo/P
Default

My prediction is that GW2 will slow down GW1, but probably not until about a year after GW2 is out.

It will be a bit like switching from Civilization x to x+1, or Sims 1 to Sims 2. As people buy GW2, their time will go into that rather than GW1.

But we'll still have plenty of time to play this game.

Nothing seriously new is coming for GW1, that much we know, so it has stalled already, but it isn't dying yet. We all stop growing somewhere around age 30, but that doesn't mean we're dead - unless you look at it from a 16 year old's POV.
arcady is offline   Reply With Quote
Old Nov 28, 2007, 05:49 PM // 17:49   #134
Furnace Stoker
 
Yichi's Avatar
 
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
Default

Quote:
Originally Posted by Bryant Again
Seconded. Go to Shing Jea Monoestary D1, turn on Local chat, and brace for cringing.
wait...... people still play this game with local chat on
Yichi is offline   Reply With Quote
Old Nov 28, 2007, 05:59 PM // 17:59   #135
Guest
 
Scarlett Romanov's Avatar
 
Join Date: Jul 2005
Profession: Me/
Default

I wouldn't say its dead yet, but things are looking rather glum. What are we going to do between now and GW 2? Without another expansion or another free something (not the bmp) most folks are going to lose interest.

It also doesn't help that a lot of things aren't going to be fixed or adjusted in Guild Wars. Gaile made it apparent that it seems like there won't be anymore HoM adjustments. In addition to that, the trade system (party search) is rather crappy. This kind of attitude towards abandonning GW sometimes makes me wonder why I even bother anymore. *sigh*

Just wait until the summer, we'll all be bored as hell with the game. I think we can officially declare it dead by then.
Scarlett Romanov is offline   Reply With Quote
Old Nov 28, 2007, 06:04 PM // 18:04   #136
Furnace Stoker
 
Yichi's Avatar
 
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
Default

Quote:
Originally Posted by Scarlett Romanov
It also doesn't help that a lot of things aren't going to be fixed or adjusted in Guild Wars. Gaile made it apparent that it seems like there won't be anymore HoM adjustments. In addition to that, the trade system (party search) is rather crappy. This kind of attitude towards abandonning GW sometimes makes me wonder why I even bother anymore. *sigh*
Its funny that someone always brings up the trade system as a prime example. While yes the current trade system we have is complete shit, It cannot really be improved upon. Anet has already stated that their item database was not built to handle an auctionhouse to be able to improve trade, thus not being able to impliment one in guildwars at all. It isn't like they dont want us to have an improved trade system, its that they cannot physically program it into the current game. This has been common knowledge for almost 2 years, yet people still keep asking why they havent implimented one in this game yet. As far as the HoM goes, they have already adjusted the shit out of it compared to its origional state. The only real thing thats kind of bull about the HoM is the weapons monument will only accept Destroyer weaps. Other than that most people seem to like it.
Yichi is offline   Reply With Quote
Old Nov 28, 2007, 06:10 PM // 18:10   #137
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Quote:
Originally Posted by Scarlett Romanov
I wouldn't say its dead yet, but things are looking rather glum. What are we going to do between now and GW 2? Without another expansion or another free something (not the bmp) most folks are going to lose interest.

Just wait until the summer, we'll all be bored as hell with the game. I think we can officially declare it dead by then.
That makes it dead for you, not everyone else. No game can hold your interest forever, it's ok to move on to other stuff. Guild Wars won't complain that you're seeing other games. Heck, it won't even drain your bank account while you're flirting with TF2.
Dr Strangelove is offline   Reply With Quote
Old Nov 28, 2007, 06:12 PM // 18:12   #138
Wilds Pathfinder
 
arcady's Avatar
 
Join Date: May 2006
Location: San Francisco native
Profession: Mo/P
Default

City of Heroes added an auction house in Issue 8 or 9 - almost as far away from release for that game as we are from release of GW now.

On the other hand, with a monthly fee, they might have a larger budget, even with only somewhere around 100k players.
arcady is offline   Reply With Quote
Old Nov 28, 2007, 06:26 PM // 18:26   #139
Forge Runner
 
Dev121's Avatar
 
Join Date: Sep 2005
Default

Quote:
Originally Posted by Gaile Gray
Guys,

After the flurry of concern over the article, this has shifted to a sort of "The sky is falling" thread. You should know that Guild Wars is doing very well. The sales for each of the campaigns and for the expansion pack continue at a nice pace. The game is well populated. Guilds continue to thrive. Players continue to make remarkable achievements. Press continues to be very interested in the game, and supportive of the franchise. All really is well. Oh, and the server capacity is just fine for Guild Wars and will be just as fine for Guild Wars and Guild Wars 2 -- don't worry about that! Lastly, I just wanted to note that we do continue to support our $100,000 tournament with more prizes for more players than ever before. (And btw, we're buying those prizes -- few are provided for free by sponsors -- so yes, that's a sign of a sustained support and investment from the company on that level as well.) We will continue with that support into the future, assuring meaningful real-world prizes for the exceptional player.

I shouldn't have to say these things, I'm sure you all know everything above already. But every now and then, I guess it doesn't hurt to try to reason with the gloom 'n' doomers, or at least give the majority of folks a reassurance that they probably don't even need.
Sales Keep Rising: Congratulations on the 4000000 bot.
Sales Keep Rising: More excuses to give us 7 heroes so we dont have to PuG

Question: Do you really sit down and play the game to analyze the faults or just plain sail it and pretend everything is perfect.
Dev121 is offline   Reply With Quote
Old Nov 28, 2007, 06:35 PM // 18:35   #140
Guest
 
Scarlett Romanov's Avatar
 
Join Date: Jul 2005
Profession: Me/
Default

Quote:
Originally Posted by MistressYichi
Its funny that someone always brings up the trade system as a prime example. While yes the current trade system we have is complete shit, It cannot really be improved upon. Anet has already stated that their item database was not built to handle an auctionhouse to be able to improve trade, thus not being able to impliment one in guildwars at all. It isn't like they dont want us to have an improved trade system, its that they cannot physically program it into the current game. This has been common knowledge for almost 2 years, yet people still keep asking why they havent implimented one in this game yet. As far as the HoM goes, they have already adjusted the shit out of it compared to its origional state. The only real thing thats kind of bull about the HoM is the weapons monument will only accept Destroyer weaps. Other than that most people seem to like it.
I'm not asking for an auction house. Something simple as expanding the party search so that it can take longer lines of text surely can't be a hard. I suppose are there are possible problems with this, but I'm sure if they cared enough they could find a way to fix it.

Alternatively, I'm sure it can't be that impossible to come up with a decent new trade system for the game. They honestly had to expect some kind of lively market in the game. How was the beta? Surely it showed signs of them needing to put some kind of decent trade system in. It just seems sorry for them to say they can't fix it or come up with something besides allowing us to spam trade channel or using a half-assed party search.

Anyway, I've learned to live the disfunctional in-game trade system. GWG Auctions ftw.

As for Hom, I was referring to the Tormented Weapons thing. I agree that HoM is definitely in better shape than it was originally. Anyway, I dont think its too much to ask to have the ability to add an elite weapon to the monument. Destroyer weapons are clearly not at all elite considering how cheap they are to purchase and obtain. It won't be long before every Joe has one or multiple ones.
Scarlett Romanov is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Grand Discussion]Would Guild Wars go open source when Guild Wars 2 come out? Saphrium The Riverside Inn 73 Jun 20, 2008 09:55 PM // 21:55
give loyal guild wars players automatic guild wars 2 beta. warcrap Sardelac Sanitarium 24 Nov 13, 2007 04:53 AM // 04:53


All times are GMT. The time now is 03:28 PM // 15:28.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("